Product Design · Visual Communication

AHMADZHAFRAN

Senior Product Designer · Visual Communication Specialist · UI/UX Designer

Designing digital products that transform complex business problems into meaningful user experiences and visual stories.

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About

7+Years of Experience
7+Years Photography
EducationBachelor of Information Systems
AcademicGPA 3.66
LocationAvailable Worldwide
AvailabilityOpen to Relocate

Featured Work

Selected projects

Ascenda Loyalty interface
01 / Fintech & Travel

Ascenda Loyalty

Role — Presentation Designer

Problem
Required executive level presentations to communicate loyalty products, customer insights, and business strategies to banking partners and stakeholders across multiple markets.
Solution
Designed executive presentations with clear visual storytelling.
Contribution
Created presentation decks, infographics, and visual frameworks.
Impact
Improved stakeholder communication and presentation clarity.
Presto Drycleaner interface
02 / On-Demand Services

Presto Drycleaner

Role — Lead Product Designer

Problem
Customers had no visibility into their garment status and relied on phone calls to schedule pickups, creating friction and support overhead.
Solution
Designed an order-tracking experience with transparent pickup scheduling, real-time garment status, and a frictionless re-order flow.
Contribution
Owned end-to-end UX, from research and information architecture to a scalable design system and final UI.
Impact
Reduced support tickets by 42% and lifted repeat orders by 28% within the first quarter.
Lexupay interface
03 / Digital Payments

Lexupay

Role — Product Designer

Problem
Sending money across borders felt intimidating, with hidden fees and unclear confirmation states eroding trust.
Solution
Crafted a transparent wallet with clear fee breakdowns, confident transaction states, and a delightful send flow.
Contribution
Defined the interaction model, motion language, and accessibility standards for the app.
Impact
Grew monthly active senders by 46% and improved App Store rating from 3.8 to 4.7.
Farm.io interface
04 / AgriTech

Farm.io

Role — Lead Product Designer

Problem
Farmers were overwhelmed by raw sensor data and couldn't translate it into timely, actionable decisions.
Solution
Designed an insights dashboard that surfaces field health, weather, and recommended actions at a glance.
Contribution
Ran field research with growers and translated findings into a clear data visualization system.
Impact
Helped pilot farms cut water usage by 18% and improve yield forecasting accuracy.
Raken interface
05 / Construction Tech

Raken

Role — Senior Product Designer

Problem
Field crews wasted time on paperwork and daily reporting, with data getting lost between jobsite and office.
Solution
Streamlined daily reports, time tracking, and photo capture into a fast mobile-first workflow for the field.
Contribution
Led usability testing on active jobsites and shaped a glove-friendly, sunlight-legible UI.
Impact
Cut daily reporting time by 55% and boosted field adoption across enterprise accounts.
Galeri.art interface
06 / Art & Marketplace

Galeri.art

Role — Product & Visual Designer

Problem
Emerging artists lacked a premium, trustworthy space to showcase and sell work without losing their identity.
Solution
Designed a curated marketplace with editorial layouts that let each artwork and artist breathe and shine.
Contribution
Directed the visual identity, typography system, and the collector browsing experience.
Impact
Onboarded 500+ artists at launch with a 92% profile-completion rate.
SiMahir interface
07 / EdTech & Skills

SiMahir

Role — Product Designer

Problem
Vocational learners couldn't easily track progress or prove skills to employers, limiting career mobility.
Solution
Built a learning experience with clear skill progression, bite-sized courses, and verifiable certifications.
Contribution
Designed the onboarding, learning paths, and certification flows end to end.
Impact
Drove a 61% course-completion rate and partnerships with regional employers.
STOR interface
08 / EdTech & Skills

STOR

Role — Product Designer

Problem
Vocational learners couldn't easily track progress or prove skills to employers, limiting career mobility.
Solution
Built a learning experience with clear skill progression, bite-sized courses, and verifiable certifications.
Contribution
Designed the onboarding, learning paths, and certification flows end to end.
Impact
Drove a 61% course-completion rate and partnerships with regional employers.

Expertise

ProductDesign

End-to-end product thinking — research, IA, interaction design, and scalable design systems.

VisualStorytelling

Turning strategy into narrative through brand, layout, and editorial visual language.

UserExperience

Usability research, prototyping, and validation that keeps people at the center.

Photography

Seven years capturing composition, light, and emotion across editorial and commercial work.

Videography

Motion, pacing, and cinematic storytelling from concept through final edit.

Process

A calm, deliberate way of building

Every product follows the same disciplined arc — from discovery to launch — so complexity turns into clarity, one step at a time.

01

Discover

Frame the real problem with stakeholders and align on outcomes.

02

Research

Talk to users, map behaviors, and uncover the underlying needs.

03

Strategy

Define the direction, priorities, and the metrics that matter.

04

Design

Craft interfaces, systems, and the visual language end to end.

05

Prototype

Bring ideas to life in interactive, testable experiences.

06

Validate

Test with real people and iterate until it truly works.

07

Launch

Ship with engineering and measure the impact in the wild.

Visual Communication

Stories told through image and motion

Photography

Editorial & commercial

Photography

Presentation Design

Decks & brand systems

Presentation Design

Videography

Motion & film

Videography

Tools

The craft toolkit

Figma
Figma
Illustrator
Illustrator
Photoshop
Photoshop
Premiere Pro
Premiere Pro
After Effects
After Effects
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